![]() ![]() Only one Mine of this type can Detonate in each Detonation Sequenceīuff grants (20-29)% increased Movement SpeedĢ% increased Area of Effect Place into an item socket of the right colour to gain this skill. Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration Shares a cooldown with other Blink skills. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Smoke Mine Smoke Mine Mine, Spell, AoE, Duration, Movement, Travel, BlinkĬast Time: 0.50 sec Requires Level 10 Throws a mine that will teleport you to it when detonated.Note that since version 3.10.0, most fossil-only mods are disabled to spawn, including the mods below: Nameĭespair gems dropped before version 3.1.0 use the gem art of the current Vulnerability gem. The following Cluster Jewel passives are related to Despair: NameĬurse Enemies with Despair on Hit, with 20% increased EffectĬurse Enemies with Despair on Hit, with 32% increased EffectĬurse Enemies with Despair on Hit, with 40% increased EffectĬurse Enemies with Despair on Hit, with (40-48)% increased Effect Related passive skills Cluster Jewel passive skills Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy +(10-16) to all Attributes(30-40)% increased Damage over Timeĭespair has no Reservation if Cast as an Aura Grants Level 21 Despair Curse Aura during Flask Effect The following unique items are related to Despair: ItemĬreates a Smoke Cloud on Use50% increased Charges per use The following helmet enchantments affect Despair. This item can be bought at the listed NPC vendors, after completing the following quests: Class → ![]() This item is given as a quest reward for the following quests: Class → Random corrupted level 21 gem with 23% alternative quality Random level 19 gem with 19% alternative quality Random corrupted level 21 Chaos gem with 23% quality Despair can be turned into an aura by linking it with either Blasphemy Support or Awakened Blasphemy Support.ĭespair can be created from the following recipes: Amount.Cursed enemies have -x% to Chaos Resistance: The reduction to Chaos Resistance granted by this curse (after modifiers) stacks additively with the Occultist's Void Beacon Ascendancy passive and other similar effects.This added damage is identical in function to other sources of added damage, such as Added Chaos Damage Support, and thus can be further increased by any of the applicable increases to the attacker's damage. Adds Chaos Damage to Hits against Cursed Enemies: Skills, passives, and items that grant Increased effect of your Curses will increase the added chaos damage granted by this curse (Note: These increases are not reflected in the tooltip, they only display base values).Cursed enemies take increased Damage from Damage Over Time effects: Because these stats are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.Payment: PayPal, Skrill, Cryptocurrencies.Īdds 9 to 12 Chaos Damage to Hits against Cursed EnemiesĬursed enemies have -20% to Chaos ResistanceĬursed enemies take 15% increased Damage from Damage Over Time effectsĭespair is a spell that curses all targets in an area, making them take increased chaos damage, damage over time, and chaos damage on hit. Mulefactory: buy cheap PoE currency instant delivery (6% off coupon: poeitems).U4GM: Buy Cheap PoE Currency (6% off coupon: z123).Instead, it now provides 0-10% increased Effect of Curse. Quality no longer causes Cursed Enemies to take 0-10% increased Damage from Damage Over Time effects. It now causes Cursed enemies to have -15% to Chaos Resistance at gem level 1 (previously -20%), up to -30% at gem level 20 (previously -29%). PoE 3.20: Despair no longer causes Cursed enemies to take 15-25% increased Damage from Damage Over Time effects, and it no longer adds 9-46 to 12-76 Chaos Damage to Hits against Cursed Enemies. All hits will deal added chaos damage to the cursed enemies. Old: Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. New: Curses all targets in an area, lowering their chaos resistance. Old: Cursed enemies have -29% to Chaos Resistance.New: Cursed enemies have -30% to Chaos Resistance.Adds 46 to 57 Chaos Damage to Hits against Cursed Enemies.Cursed enemies take 35% increased Damage from Damage Over Time effects.Curse gains 10 Doom per second if you Cast this Spell yourself. ![]()
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